Thankyou for those who bought - a rare event despite the active campaigning and advertising!
Added Radius -
Worlds now have a RADIUS. in an ideal scenario we can give examples (using Vlookup) as to how does it compare to the radius of planets in our solar system and those exoplanets discovered - that will require a lot of manpower - when I get an assistant (WIGAA)
Gas Giants have Radius. |
This reminds me of playing Star Control II late at night, exploring and losing ships only to reload from save.
I'll try to continuously improve it - as my real-life work improves, I can have some income to help with additional writing and research. Your contribution all help - it allows me to hire to make a more powerful tool. When I hire - I have to pay both for the work output and the time for the training and ability to follow the science of the staff. Its so funny when - someone like me is giving a lecture of Planetary physics and Ship engineering.
At the rate of the Advances of AI - I was just trying to get Darling to work to run Chatgpt4o App on Debian - the ability to have an AI work with you side by side as I share a screen will really not just accelerate the Web Apps - but I'm more ambitious about making GODOT apps for the game.
1) A ship generator with my CC-BY-SA blender assets
2) A 3D Space Combat MAP tool - a Tool that segments space - so that GMs can run 3D turn based space combat.
3) A 3D Space Travel Map Tool - it will do all the calculations and accommodate all the orbital speeds. This way logistics puzzles can be easier to present to players.
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