Today I learned about Stars and Wishes technique used to get feedback about the game so that there is an opportunity to develop and grow in the hobby. I got this from Phil Corpuz, who then learned it from Mathew Arcillia.
It reminds me at work where we reframed all the weak areas as Opportunities - it sounds like I'm pulling my punches but at the same time I realize people get overloaded as it is and sometimes a framing weak areas as an opportunity is what more people need.
Also, it shifts the mindset in Dwelling in the Fault or Weak Area and Focusing on the ACTIONS that move us toward exploiting the Opportunity (exploit opportunity is a PMBOK term).
Its harder get to the "Call for Action" or Actionability with just the Intial Mental Shock of the Weak Area. If we assume people are processing the problem then we should factor the Mental Load of the Weak area and the flaw. Moving quickly to the Action and opportunity for Improvement is just the Kind Thing to Do. We don't want to Dwell and Disproportionally fixate on the Weak Area.
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