- Create a Roll20 Campaign
- Prep the map
- Look for a good background.
- If a combat focused game I have to prep the terrain
- Bad Footing
- Hard Cover
- Soft Cover (In Traveller, Clouds and Asteroid Fields can provide soft cover).
- GM notes on the Terrain.
- Prep the Macros
- /gmroll <insert core mechanic>
- /r <insert core mechanic>
- Prep the PCs-tokens, Mooks and NPC portraits
- Make certain stats visible,
- Make it easy to differentiate
- Prep the Jukebox
- Fill it up with Music based on the campaign theme and mood. Screening music takes time so I tend to have a small, “go-to” list of music.
- Prep the Handouts
- Gdocs Shared Player Notes, Players Shared Notes.
- Reference Handouts -
- Ex. The Mooks Combat Reference Maneuvers and PosturesEx. Grappling Basics
- Upload Player Portraits and Icons (made with Tokentool)
- Links to Useful References
- Ex. Links to UWP and Traveller World Maps
- Links to material and references.
- Create Google Docs
- Make GM notes.
- Make Shared Player Notes.
- Prep Event
- Put all the Links of Gdocs, References, and Roll20.
- Make a second event in Facebook.
After all this, Go through Charsheets and Update and Correct. Hopefully I can improve this processes.
Traveller Game Prep sharing the Roll20 Tokens I made using GURPS ISW tokens using GDrive and the Dropbox . I'm leaning to ISW more for the Traveller Game despite its very low popularity. I like being at TL9-10. I really like dwelling in the economic and cognitive revolution that appears just over the horizon.
Traveller Game Prep sharing the Roll20 Tokens I made using GURPS ISW tokens using GDrive and the Dropbox . I'm leaning to ISW more for the Traveller Game despite its very low popularity. I like being at TL9-10. I really like dwelling in the economic and cognitive revolution that appears just over the horizon.
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