interesting DnD tools. I considered doing some for my own use, especially for historical items and features.
Dan Howard's Armors. Started working on a Dan Howard Armor Tables for a non-existent game. Rereading and studying it helps me visualize the items and all the information that shaped its development. I'm planning to use his research as a reference when I work on my own game system. Planning to make a Simulative RPG game system which I will use for the CRPG. As I've been playing with the RPG tech out there and reading up on the reviews of various combat styles, I feel that having exposure to all these systems, real combat (well Martial arts, airsoft, and Larp), CCGs, arcade games, and classic RPGs will help me develop a very entertaining CRPG game system.
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