Got the sides right, ugh. I think it should have an arrow pointing at the facing if the view is going to be like this. Ready positions is a must.
Monday, April 1, 2013
Narrative System add on
Here is a basic short Narrative Mechanic system based on my experience with such systems. This is meant to be generic so that you can use it over your current system. Here are some notes on what would be fine as a risk.
GURPS a Risk is -4.
MT a Risk is -3
DnD a Risk is -6
L5R a Risk is 2 raises
Falkenstein a Risk is to go against the GM's hand and "wager" a role-playing point, if you use poker-like rules.
The thing about narrative systems is that its level of abstraction is pretty hard to define, but intuitive enough that you grasp it when you play it. I realized you really need to define what makes the game fun. See the forest not the trees kind of focus. Strangely in RPGs the Line "we teach our children how to be happy, so that they learn the value of things and not just their cost" applies to Gaming. If you can't answer what makes your game fun you have a big problem.
Current Projects
GURPS LITE+ A6 Size: Currently editing "Combat" Chapter and "Injury, Recovery and Hazards Chapters" Chapter. Began with Equipment Chapters. remaining are Character Generation Chapters, Social Mechanics (after I buy Social Engineering and there is interest in people playing it). Making GURPS fit your phone's PDF reader hopefully going to be appreciated.
I plan to throw in my Roll20 Token Art ONCE I figure out how to use Infinity Painter which is buggy for my Note 2 in reviews it is the "best" or if that doesn't work I'll try to master Samsung's Idea Sketch (I need to flip the image to see lack of symmetry and flaws, I would normally hold the paper up against light - an easy technique to gain a "different perspective"). My Windows8 laptop has been giving me a hard time in the multimedia department even though its the most powerful computer I currently own.
A perfect free bundle - rules to play, ready tokens, and you can just grab any map.
Friday, March 29, 2013
First Time to Play House of the Blooded
* Finished Half Life 2 and all epsidodes.
Thursday, March 28, 2013
Loving the A6 format on my phone
Really like the a6 format on my phone. Even it was a hard copy I think the small booklet would be cute. I think I can still embellish the layout with art of weapons and technical sketches. With roll20 there should be a more ready market for pick up games.
Low prep and complexity pick up games. Complete with all the art terrain and characters.
Wednesday, March 27, 2013
Sketches while waiting in line
This is why this is an awesome phone. Making some sketches for my roll20 account and open rpg system. I will try to set up my drawing tablet this holiday weekend. Since they are designed to be small icons this should be easy for someone out of practice like me.
That was an epic wait got three sketches down.
Monday, March 25, 2013
Libreoffice Chapters
You track the hierarchy using Navigation F5 (its the 4 pointed star symbol)
So now I can have a List of Elements of a Given Chapter, like in D20 SRD where you have a list of all the feats, skills and page.
Example
Table of Contents (Heading, Insert > indexes and tables > table of contents - entire document)
BASICS (heading)
Dice Mechanics (heading 1)
Occasion to Roll (heading 2)
Damage Roll (heading 2)
CHARACTERS (heading)
CHARACTER RACES (heading 1; Insert > indexes and tables > table of contents - chapter, formatted so that i can have a brief summary for each race)
SOCIAL BACKGROUND (heading 1)
Image and Appearance (heading 2)
Wealth and Influence (heading 2)
Language and Culture (heading 2)
ADVANTAGES (heading 1; Insert > indexes and tables > table of contents - chapter)
Advantage 1 (heading 3) notes on racial maximums and limitations.
Advantage 2 (heading 3) etc..
DISADVANTAGES (heading 1; Insert > indexes and tables > table of contents - chapter)
SKILLS (heading 1; Insert > indexes and tables > table of contents - chapter, formatted so that i can have a brief summary for each race)
CHARACTER ARCHETYPES (heading 1; Insert > indexes and tables > table of contents - chapter, formatted so that i can have a brief summary for each archetype)
Warrior (bullet points, like in d20)
Wizard
Rogue etc...
EQUIPMENT
CURRENCY
etc...
HOW TO PLAY (heading)
PHYSICAL FEATS (heading 1)
MENTAL FEATS (heading 1)
I formatted the races in bullet points, like in D20, and its pretty easy for anyone to derive the point costs.
Simplified the Equipment
I'll try to put BASIC SET REFERENCES
Saturday, March 23, 2013
Statement size on my note 2
This is statement sized document on my note 2 with liberation sans at size 11. Readable, and so hopefully the gurps lite for fantasy turns ok. Half letter sized booklet should be attractive more readers than the letter size.
Must focus on self editing to keep to as few options as gurps lite but with wold card skills and some essentials.
Essentials for running a lite pick up game like those in VTT like roll20.
The GM just preps in about 4 hours initially (less as time goes by) and all the characters take no time. Easily adopting many DnD and OSR adventures.
GURPS with most of its rules is too heavy for the time available for me, or in comparison to the competition. Wild card skills may be abhorrent but when you only worry about 2-4 skills it's so awesome I'm out of compliments.
Focusing on OSR and being to jump and convert on the fly it to GURPS lite fantasy w/ wild cards or glfw.









