I'm trying to wrap up my Crusades game in 1-2 more sessions so that I can proceed to taking a season break and running another Game. My Campaign Endurance Survey is a bit right on how attention and energy goes down for most gamers after 4+ sessions and I have many aspirations to run many other games and settings before real life will force me into hibernation again.
I'll have something ready by the end of may for The Warring States Campaign.
I try to keep games short 1-5 sessions, so that we dont run into diminishing returns and have left over material that can "stew" for a new batch of adventures. Even as a GM I am the audience and immersing myself in these strange and forgotten historical worlds brings me great joy and excitement.
Sadly where I come from History is a rare and a poorly understood subject, revisionism is rampant as propaganda tries to muddy the issue (you know them by their lack of sources and very poor grasp of basic statistics). An appreciation of history through games hopefully allows it to weather the storm.
Note there are many inferences you can make about Campaign Endurance regarding how People enjoy games and why the number of Chances vs the Endurance vs GM's own finite ability to be consistent may infer some depressing hypothesis. (I just need a way to test it).